CT Championship
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CT Championship

The ultimate competitive tournament. Prove your team composition against the best players.

Overview

CT Championship is a weekly tournament where players compete in bracket-style elimination. Teams of 5 heroes battle until one remains.

CT Strategy Overview

The Championship requires active ban-phase management.

warning

  • *Banning Rules: Always ban Morgana the Hex** if you plan to run physical hyper-carries, as her passive curse slows damage output drastically.
  • note

  • *Table Details:** Ensure your core stats match the gear speeds listed in our CSV attachment below to take action before opponents turn.
  • Attached Strategy Resources

    Download PDFs and datasets for this strategy guide

    Rules

    • 1Teams must consist of exactly 5 heroes
    • 2No duplicate heroes allowed
    • 3Best of 3 matches per round
    • 4Ban phase: Each team bans 2 heroes
    • 5Time limit: 5 minutes per match

    Preparation

    Upgrade your top 10 heroes to max level
    Prepare 3 different team compositions
    Stock up on battle potions and buffs
    Practice against meta teams in sparring
    Review opponent history if available

    Recommended Heroes

    Aldric the UnbrokenLyra Starweaver

    Best Teams

    Team 1

    Aldric the UnbrokenLyra StarweaverSeraphina the PureMorgana the HexVex the Silencer

    Winning Strategy

    1

    Focus on team synergy over individual power

    2

    Always bring a healer and a tank

    3

    Counter-pick enemy composition during ban phase

    4

    Save ultimate abilities for clutch moments

    5

    Position your damage dealers behind tanks

    Rewards

    Legendary

    Champion Crate

    Common

    Diamonds

    10000

    Pro Tips

    • Study the current meta before entering
    • Bring heroes with multiple roles for flexibility
    • Watch replays of top players
    • Time your crowd control abilities carefully

    Common Mistakes

    • Bringing all damage dealers with no support
    • Ignoring the ban phase strategy
    • Using ultimates too early
    • Not adapting team composition between rounds